Units MOC

See GDD: Raccoon Units for canonical definitions.

Raid Specialists

  • Scout — recon, Stealth + Cunning
  • Hauler — carry capacity, Strength
  • Distractor — bait threats, Speed + Luck
  • Lookout — perimeter watch, Stealth
  • Climber — second-story ops, Speed + Cunning

Home-Base Specialists

These units don’t raid — they staff stations. Per Station Operation Model, each adds their stat to the station they’re assigned to, on top of the station’s baseline of 1.

Stats

  • Speed · Stealth · Strength · Cunning · Luck
  • Three layers: Base (spawn/birth) + Training (permanent) + Gear (while equipped) = Current
  • See Raccoon Stats for full model