Summary

Stolen laptop wired into a streetlight, perched on a milk crate. Converts valuables → currency over time.

Function

Converts valuables and food into currency. MVP: valuables auto-convert to currency at a flat base rate (no listing/waiting mechanic). Post-MVP: full listing system with time-delayed sales, the two-part appraisal gamble (Sorter read + Fence execution per Loot Intake), and Fence specialist scaling.

Stats That Matter

  • Cunning — listing speed and final sale price execution

Baseline

Per Station Operation Model, baseline Cunning 1 (player lists items manually, slowly, at terrible execution). An assigned Fence adds their Cunning on top.

Storage

Capped storage for listings. Holds both valuables and food routed “Sell.” When full, Keep and Sell routing at the Loot Sorting Station are blocked until space opens up. Cap upgrades through the Upgrade Desk.

Unlock

MVP — playable from start (at baseline auto-convert rate). Scales dramatically with a Fence (post-MVP).

Open Questions