Summary

Currency is hard money. Global counter. Scarcer than Trash, not required to raid but sometimes earned through raids. Primary sink is purchasing from Online Sales and upgrading stations.

Acquisition

SourceNotes
RaidsOccasional drop, not guaranteed
Selling FoodFood routed to Online Sales converts to currency
Selling ValuablesValuables listed at Online Sales convert to currency

Spending

SystemCost
Online Sales purchasesCurrency (buy food, Gear, other items)
Station upgradesCurrency + Scrap (+ Trash)

Economy Balance

Currency has fewer sinks than sources right now. Station upgrades are the primary MVP sink beyond store purchases.

Open Questions

  • More currency sinks needed — cosmetics? Raccoon recruitment costs?
  • Currency drop rates from raids
  • Station upgrade cost curves (currency portion)