Summary
The big score. Heavy valuables bias.
Loot Bias
- Valuables (heavy)
Completion Speed Weights
| Spd | Stl | Str | Cun | Lck | Variance |
|---|---|---|---|---|---|
| 0.20 | 0.40 | 0.05 | 0.30 | 0.05 | ±0.10 |
Avoid detection, find hidden valuables. Wide variance — one cycle it’s a stealth op, next cycle the owner hid everything in puzzle boxes and Cunning spikes.
Encounter Profile
| EncounterBaseChance | Dog Weight | Animal Control Weight |
|---|---|---|
| 0.50 | 0.40 | 0.60 |
High base chance — rich neighborhoods have security systems and nosy people calling animal control. Animal control more likely than dogs here.
Difficulty
Medium → Hard. Climber unlocks full clear via upper floors.